Case Simulations
Marketing Collection
Bring Your Marketing Classes to Life for Your
Students – Remote or in the Classroom
Experiential Learning Curriculum Integrates Seamlessly with Your Lectures to Put Students In Charge of Marketing Their Own Businesses
How Does It Work
Your students take control of their own business via their web browser. With vivid, immersive graphics, your students see the results of their marketing decisions – increased sales and profits, a thriving business, etc.
The 4 Ps of Marketing
Students see the 4 Ps of marketing – product, price, place, and promotion – come to life in the virtual businesses on the screen.
Market Research and Segmentation
Students learn how to conduct market research, and then use market segmentation to advertise and reach the ideal audience for their businesses and products.
Market and Test
Students learn by doing. With Case Simulations’ experiential learning, students learn the impact of their many marketing decisions, via reports and sales data and visual cues, on their businesses’ bottom line sales and profitability.
Topics covered in the Marketing Collection include:
- Intro to Marketing
- Marketing Ethics
- Consumer Behavior
- Business-to-Business Marketing
- Market Segmentation
- Market Research
- Product
- Services Marketing
- Place – Location & Distribution
- Promotion – Advertising & Analytics
- Sales
- Promotion – Social Media & Web Marketing
- Pricing – Fundamentals
- Pricing – Yield Management Pricing
- Marketing VP – Retail Project
- Marketing VP – Sports & Ent. Project